This tutorial will show you how to program a homing missile to follow the main player in Game Maker Studio 2 (GMS2). The programming syntax will be for GMS2, but the logic can be applied to any game engine…
Read MoreOkay there are like a billion new things going on with our game, Otto and the Ancient Worlds, right now! We got a new pixel artist and pixel animator, we were at PAX South and PAX East, and you can now pre-order Otto…
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